Players can also run by quickly tapping the forward directional button. PlayStation, PlayStation Network, MS-DOS, Game Boy, R-Zone. - Sources: + Battle Arena Toshinden manuals for the PSX, Saturn, and GameBoy. Publisher(s) The four reviewers of Electronic Gaming Monthly complained of the fact that the graphics were not improved from the PlayStation version, and felt that the game was overshadowed by the recent release of Battle Arena Toshinden 2. The gameplay of Nitoshinden is different from the main series. Fo Fai enters the tournament to satisfy his bloodlust. A total of 8 characters were unveiled in official illustrations. claws. The game is based mostly on the original PlayStation version, but it includes a slightly altered story mode and an early appearance of the character Uranus and the Battle Arena Toshinden 2 version of Gaia (without his armor). The game was originally promoted as a PlayStation exclusive, with Sony initially promoting it as a "Saturn killer" (against Sega's Virtua Fighter), but it was ported to the Saturn with additional features less than a year later. In Japan, Battle Arena Toshinden sold 696,851 units for the PlayStation. Work on the Saturn port began while the PlayStation original was still in development. There are also three new bosses and hidden characters raising the total number of fighters to 15 (up from 10). The Game Boy version of Battle Arena Toshinden is a 2D versus fighting game, instead of 3D. Added stage select to the Micellaneous Tid Bits. Battle Arena Toshinden (simply titled Toshinden in Japan) is the first 3D fighting game franchise where every character toted a weapon of some sort (the first series to do it in 2D was Samurai Shodown).It was considered a killer app when it was released as a PlayStation launch title, and Sony promoted it heavily. Battle Arena Toshinden Wiki is a FANDOM Games Community. During the late 1990s, the game was followed by three sequels, Battle Arena Toshinden 2, Battle Arena Toshinden 3, and Toshinden 4, as well as a spin-off game Battle Arena Nitoshinden. A young Japanese traveling swordsman/adventurer who seeks to find his long-lost older brother, Sho. Strategy Guide. Eiji Shinjo - The main protagonist of the series. Players can also run by quickly tapping the forward directional button. Duke B. Rambert - An arrogant French knight who seeks to find and defeat Eiji to avenge a past loss to him. "[1] The Game Boy version of Battle Arena Toshiden despite sharing the same name as the console & PC counterparts is a different game. It is a 2D weapons based fighter & supports the Super Game Boy cartridge peripheral for the Super Nintendo Entertainment System/Super Famicom to allow the game to be played on a TV with colour palettes & borders. Fighting Take your favorite fandoms with you and never miss a beat. Sho Shinjo - The secret final boss of the game, reached by clearing the game without continues. Known only to those in the underworld, many years have pased since this Tournament was last held. Battle Arena Toshinden 2 battle TracyChannel with hundreds of arcade video game plays!! The player can move in 3D around the 3D arenas using the L/R shoulder buttons, which can be used to dodge projectile attacks or get away from a dangerous spot. Battle Arena Toshinden's eight initial characters each have their own unique set of moves, projectiles, and a desperation attack (which can only be used when a player has low energy). It was one of the first games I bought for my PS1. This was the first time Battle Arena Toshinden is ported into Game Boy. North American cover showing Eiji and Mondo engaging in battle Added the name "Igoukinai" to Gaia II's move. Work on the Saturn port began while the PlayStation original was still in development. The endings for the characters teased a sequel, but it never happened. Battle Arena Toshinden 2 is the first sequel to Battle Arena Toshinden. [30] Battle Arena Toshinden was included in the Greatest Hits range for having sold more than 150,000 units in the United States. This was the first time Battle Arena Toshinden is ported into Game Boy. A game named Toshinden (闘真伝) was released in 2009 for the Nintendo Wii and has no connection to the previous games' storyline. [7] In an early 1995 interview, when asked which PlayStation game he was most impressed with so far, Ken Kutaragi answered Battle Arena Toshinden. It's a Tekken-style one-on-one fighting game that involves mostly hand-to-hand combat and combos. Platform(s) It includes a slightly altered story mode and an early appearance of the character Uranus and the Battle Arena Toshinden 2 version of Gaia (without his armor). If you enjoy this video, please subscribe for more video updates. It also supports resolutions up to 640x480. Game modes It was one of the first fighting games to boast polygonal characters in a 3D environment. After fighting games like Tekken started emerging, Battle Arena Toshinden declined in popularity, but still spawned a series of sequels, starting with Battle Arena Toshinden 2. It was an early killer game for the PlayStation, and Sony promoted it eagerly. The game was announced as a PlayStation exclusive,[2] with Sony initially promoting it as a "Saturn killer" (against Sega's Virtua Fighter),[3] but it was ported to the Saturn with additional features less than a year later. The game was to be released in the US under the name of Toshinden Kids but was canceled. "[28] Maximum's Rich Leadbetter stated that it fails to recreate the graphical effects of the PlayStation original, which he opined were the only saving grace of an extremely dull game. Fo Fai - An elderly Chinese magician who is secretly a cold-hearted serial killer. Because it basically trounced the visually inferior opponent; Sega Saturn’s Virtua Fighter, and provided Sony with all the evidence they needed to sway the gaming public and usher in a new breed of mainstream gamers. Fun Factor: Meh. ", https://web.archive.org/web/19970811123729/http://www.gameinformer.com/sep95/tohshin.html, "PlayStation Leads Videogame Industry with Aggressive New Price Structure; PlayStation Game Console to Retail for $149 and PlayStation Software to be Targeted at a MSRP of $49.99 or Less", "Ehrgeiz Developers Working On Toshinden Revival", "Make Your Own (Simple) Combos In Toshinden", Playmates Interactive Entertainment, Inc. page, https://en.wikipedia.org/w/index.php?title=Battle_Arena_Toshinden&oldid=1000461625, Multiplayer and single-player video games, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Articles containing Japanese-language text, Articles using Video game reviews template in multiple platform mode, Creative Commons Attribution-ShareAlike License. [12], GamePro reviewed the Japanese version of the game in early 1995 (prior to the PlayStation's launch in the U.S.). Eiji progresses through the tournament and ultimately comes face-to-face with the tournament's sponsor, the mysterious Gaia and even though Eiji manages to hold his own against Gaia from within their final battle against each other, the match is unexpectedly halted when it is soon discovered that Gaia is holding the competition without the Secret Society's permission, with the intention of acquiring fighters in order to help him overthrow the organization as a part of his vendetta against them. The player is able to move in 3D around the 3D arenas using the L/R shoulder buttons, which can be used to dodge projectile attacks, or get away from a dangerous spot. I actually didn’t know until years later it was a port of a PlayStation game. Rungo Iron - A strong yet kind-hearted miner who seeks to rescue his wife Lila and his son Christopher from the Secret Society. They summarized the game as "an enjoyable fight. 5.0 out of 5 stars love. Reviewed in the United States on February 6, 2014. Battle Arena Toshinden(バトルアリーナ闘神伝,Batoru Arīna Tōshinden?) "[27], The Sega Saturn version was not as well-received as the PlayStation original. Holding the backwards directional button … They remarked that the game is very impressive, and superior to Virtua Fighter in some aspects, but also flawed in several respects. Along wi… "[22] A reviewer for Next Generation said that the visuals of the Japanese release were not up to par with those of the PlayStation version, and advised Saturn owners to wait for the U.S. release in hopes that Sega of America would fix the graphical shortcomings. A Game Boy version was released by Takara in 1996, titled Nettou Toshinden in Japan. He seeks to avenge the death of his foster father, who was killed by the previous tournament's champion from last year. Eiji had easily bested the arrogant Frenchman, and Duke vowed revenge. It was one of the first fighting games to boast polygonal characters in a 3D environment, and features a sidestep maneuver which is credited for taking the genre into "true 3D. But later Namco showed us what really could be done with 3D fighting on the PlayStation (Tekken, Soul Blade). She seeks to find and recover her long-lost memories. Tidied up some of the text. Electric Playground gave the game a perfect score of 10 out of 10 in 1995. Kayin Amoh - A Scottish (later retconned as English) swordsman/bounty hunter who happens to be a friend and rival of Eiji. For a while, Duke forgot about Eiji, and went on with his own life, eventually finding a girlfriend, but Duke turned b… Battle Arena Nitoshinden is a spin-off game from the Battle Arena Toshinden series and was only released in Japan. He held the additional character and the PAL conversion's lack of borders to be its only advantages over the PlayStation version.[19]. Ratings A new Tōshinden (闘真伝) game was unveiled in Weekly Famitsu in 2008. Each character has his or her own unique set of basic moves, special attacks, and a desperation attack that can only be used when the player has low energy (around 10% or less). Developed by Digital Dialect, the DOS port added an exclusive new character, Earthworm Jim, complete with his own unique arena music, but he only uses the moves of Rungo Iron. + Battle Arena Toshinden 2 manual for the PSX. Mondo - An emotionless Japanese ninja warrior who infiltrates the tournament under orders from a rival group of the Secret Society. cowboy_hat. Learn brand new special moves, master the fight, and prepare for your day in Arena! Developer(s) [1] Dragon gave the game 3 out of 5 stars. A few new features were added, including an exclusive new character named Cupido and a story mode which enables the player to learn a few details about the characters' story backgrounds and the reasons of why they had entered into the tournament. [26], Battle Arena Toshinden was awarded Best Fighting Game of 1995 by Electronic Gaming Monthly. A young Japanese swordsman/adventurer named Eiji Shinjo, who has spent the past few years searching for his long-lost older brother, Sho, enters the legendary Battle Arena Toshinden tournament hosted by a mysterious organization known only as the Secret Society, along with seven other traveling fighters, the fighters themselves being Eiji's best friend/rival, Kayin Amoh, a Scottish bounty hunter who seeks revenge against the previous tournament champion of last year for the death of his foster father; Sofia, an amnesiac Russian private detective who is seeking her long-lost past memories; Rungo Iron, an American miner who is determined to rescue his kidnapped family from the Secret Society; Fo Fai, a Chinese magician/serial killer who enters the tournament in order to satisfy his personal bloodlust; Mondo, a Japanese ninja who is undertaking an infiltration mission for a rival group of the Secret Society; Duke B. Rambert, a French knight seeking revenge against Eiji for a past defeat; and Ellis, a cheerful and kind-hearted orphaned dancer who is seeking personal answers regarding her long-lost missing father. Gaia himself was practically a loyal member of the Himitsu Kessha and was at the time considered into being promoted to the Divine Four via his own past contributi… The PC port uses the Japanese PlayStation version's voices and music in all regions, unlike the original PlayStation version. They particularly praised the texture-mapped polygon graphics, original fighters, myriad moves, unique style of play, and the sidestep move, commenting that "The only problem with this slick defensive move is that from some viewing angles, the fighters obstruct the front of the screen, making it impossible to see where a move is coming from. Most characters' special and super moves are fairly original and lood cool for the most part. Battle Arena Toshinden Series ... Toshinden Wii, 闘真伝. Gaia is forced to flee into hiding while leaving Eiji no closer to finding his long-lost older brother. Now if only I could get the moves down right for the special attack (-_-) ... 5.0 out of 5 stars Battle Arena Toshinden's first and only Game Boy debut. Battle Arena Toshinden was also critically acclaimed when released. [18] IGN gave the game a score of 7 out of 10 in 1996, by which time it was seen as slow and "not as impressive" as the more recent Tekken 2, though they praised Toshinden for important innovations to the fighting game genre, such as taking "the fighter into true 3-D" and "one little move" that "changed the fighter forever" with the introduction of sidestep movement. Report abuse Cameron Bell. Battle Arena Toshinden (バトルアリーナ闘神伝, Batoru Arīna Tōshinden) is a weapons-based fighting game developed by Tamsoft and published by Takara and Sony Computer Entertainment in 1995-1996 for the PlayStation, Sega Saturn, Game Boy, and MS-DOS. [4] Work on the Saturn port began while the PlayStation original was still in development.[5]. Players move using the directional pad. [35][36] The game was released in Japan on December 10, 2009. Eiji progresses through the tournament and ultimately comes face-to-face with the tournament's sponsor, the mysterious Gaia and even though Eiji manages to hold his own against Gaia from within their final battle against each other, the tournament is unexpectedly halted when it is soon discovered that Gaia is holding the competition without the Secret Society's permission, with the intention of acquiring fighters in order to help him overthrow the organization as a part of his personal vendetta against them. Each character has his or her own unique set of basic moves, special attacks, and a desperation attack that can only be used when the player has low energy (around 10% or less). A young Japanese swordsman/adventurer named Eiji Shinjo, who has spent the past few years searching for his long-lost older brother, Sho, enters the legendary Battle Arena Toshinden tournament hosted by a mysterious organization known only as the Secret Society, along with seven other traveling fighters, the fighters themselves being Eiji's best friend/rival, Kayin Amoh, a Scottish bounty hunter who seeks revenge against the previous tournament champion of last year for the death of his foster father; Sofia, an amnesiac Russian private detective who is seeking her long-lost past memories; Rungo Iron, an American miner who is determined to rescue his kidnapped family from the Secret Society; Fo Fai, a Chinese magician/serial killer who enters the tournament in order to satisfy his personal bloodlust; Mondo, a Japanese ninja who is undertaking an infiltration mission for a rival group of the Secret Society; Duke B. Rambert, a French knight seeking revenge against Eiji for a past defeat; and Ellis, a cheerful and kind-hearted orphaned dancer who is seeking personal answers regarding her long-lost missing father. Battle Arena Toshinden; Also known as: Nettou Toshinden (JP) Developer: A.I Publisher: Takara Platforms: Game Boy, Super Game Boy Released in JP: March 22, 1996 Released in US: November 1996 Released in EU: 1996 Battle Arena Toshinden, (translated from バトルアリーナ闘神伝, Batoru Arīna Tōshinden) also released under the title Toh Shin Den S and Nettou Toshinden is a polygonal 3D fighting game developed by Tamsoft and published by Takara, initially released in North America on September 9, 1995. [20], The four reviewers of Electronic Gaming Monthly gave the game a positive review, chiefly praising the character design, graphics, and special moves. His wife was at that time the Uranus of the organization, making up part of the "Divine Four" (the four highest positions in the organization under the leader). Battle Arena Toshinden was the first 3D weapons fighter, and was succeeded in spirit by Soul Edge and other games of the genre. Trivia Earthworm Jim The DOS version includes Earthworm Jim as a playable character. If the game is finished on a difficulty of normal or harder, and Sho is reached by not using any continues and beaten, a secret move will … She was raised in an orphanage in Turkey, being told that her parents and brother had been killed in a car crash when she was a young child. Release date weapons Search: User: Pass: [Create New User] Gallery: Credits: Billy Rider Playable Character Portrayed by Tomokazu Seki. Why? She made her first and only appearance in Battle Arena Toshinden 3, as an unlockable counterpart to Tracy, with a similar moveset to her. Each character has his or her own unique set of basic moves, special attacks, and a desperation attack that can only be used when the player has low energy (around 10% or less). Game Boy; Dreamcast; DVD; Battle Arena Toshinden . Playmates Interactive Entertainment, Inc. Official website, https://battlearenatoshinden.fandom.com/wiki/Battle_Arena_Toshinden?oldid=7217. free_move. There are numerous misspelled words (i.e. An anime adaptation of the same title was also released in 1996. Added Ellis' infinite combo. According to Next Generation, the Saturn release had "disappointing sales" in Japan, which they attributed to the strong association of the game with the PlayStation (due to the use of the character Ellis in Japanese ads for the PlayStation) and its weak use of the Saturn hardware when compared to Virtua Fighter 2. All 13 characters' Super and Desperation Moves from the 4th & last installment of the Toshinden series in the PSX. The PC port uses the Japanese PlayStation version's voices and music in all regions, unlike the original PlayStation version. [9] While Rob Allsetter of Sega Saturn Magazine greatly praised the visuals of the game and judged the button configuration to be superior to that of the PlayStation version, he criticized the "slow" gameplay and the limited variety of moves, concluding that Battle Arena Toshinden is "still decent enough, but ... lacks the speed and depth of its more illustrious successors. Battle Arena Toshinden is an excellent Game Boy fighter, despite the translation problems. [6] On release, Famicom Tsūshin scored the PlayStation version of the game a 30 out of 40,[10][24] and gave it first a 9 out of 10[11] and later a 10 out of 10 in their Reader Cross Review. PlayStation, PlayStation Network, MS-DOS, Game Boy, R-Zone [21] GamePro's Tommy Glide commented that there is not enough additional content in the Saturn version and the graphics do not look as smooth as the PlayStation version's, assessing it as overall "a poor conversion. Gaia and his wife Kaede were both part of the Himitsu Kessha that sponsored the Toshindaibukai tournaments. Players move using the directional pad. PlayStationJP January 01, 1995NA August 1995NA September 9, 1995(Long Box)EU September 1995MS-DOSNA 1996Game BoyJP March 22, 1996NA November, 1996EU 1996R-ZoneNA May 16, 1996 It holds an average GameRankings score of 85% based on 2 reviews. [8] Maximum made note of the graphical and gameplay innovations such as gouraud shading, rotational backgrounds, dramatic camera angles, and the sidestep. Genre The champion from last year's previous tournament and Eiji's older brother, he is a merciless swordsman who holds nothing back from within the fights that he participates in. [31] The PlayStation version sold a total of 1,229,575 units in Japan and the United States. An OVA adaptation was also released in 1996. A few new features were added, including an exclusive new character named Cupido and a story mode which enables the player to learn a few details about the characters' story backgrounds and the reasons of why they had entered into the tournament. Hear comes a new challenger) along with other things. Eiji appeared as a secret guest character in the Sega Saturn game D-Xhird, released by Takara in 1997. It was one of the first fighting games to boast polygonal characters in a 3D environment, and it is credited for taking the genre into "true 3-D" due to its introduction of the sidestep maneuver. Ellis - A cheerful and kind-hearted orphaned dancer of a traveling theater troupe who seeks to discover whether or not her long-lost missing father is still alive. Single player, multiplayer ... 5.0 out of 5 stars Battle Arena Toshinden's first and only Game Boy debut. The game was ported by Nextech/Sega to the Sega Saturn as Toh Shin Den S in Japan and as Battle Arena Toshinden Remix in the United States and Europe. Developed by Digital Dialect, the DOS port of the PlayStation version added an exclusive new character, Earthworm Jim, complete with his unique arena music, but he only uses the moves of Rungo Iron. Every character is always armed with a unique weapon and uses corresponding fighting techniques, but ranged magic-like attacks that are typical for the genre are also present. There are also three new bosses and hidden characters raising the total number of fighters to 15 (up from 10). During the late 1990s, the game was followed by three sequels, Battle Arena Toshinden 2, Battle Arena Toshinden 3, and Toshinden 4, as well as three spin-off games: Battle Arena Nitoshinden, Puzzle Arena Toshinden, and Toshinden Card Quest . Battle Arina Toshinden US FAQ Version 1.5 Edited by Mike0010@aol.com Eight travelling fighters brought together by a common destiny now meet at the techno-rage! The ONLY tournament-style fighting game that features true 3 … Tamsoft For Game Boy collectors will love this. It adds three new starting fighters; Tracy and Chaos with the original game's final boss, Gaia returning un-armoured and with a completely new move set. Holding the backwards directional button allows the player to block basic attacks and reduces most of the damage from opponents' special moves. Battle Arena Toshinden 2 is the first sequel to Battle Arena Toshinden. A few new features were added, including an exclusive new character named Cupido and a story mode which enables the player to learn a few details about the characters' story backgrounds and the reasons of why they had entered into the tournament. Once fighting games like Tekken started emerging, Battle Arena Toshinden quickly declined in popularity, but still did spawn a series of sequels. The original PlayStation version was ported by Nextech/Sega to the Sega Saturn as Toh Shin Den S in Japan and as Battle Arena Toshinden Remix in the United States and Europe. They explained that it "was 3D, it was flashy--Battle Arena Toshinden was exciting and new. Two mysterious new contenders also join the battle with original moves and abilities that give them the chance to dominate the action! is a weapons-based fighting game for the PlayStation, Sega Saturn and PC. gray_outfit. However, they remarked that the poor quality directional pad on the original PlayStation controller "just isn't built for taking diagonals and quarter circle rolls", making it irritatingly difficult to pull off special moves. Battle Arena Toshinden is a Japanese versus fighting game. It adds three new starting fighters; Tracy and Chaos with the original game's final boss, Gaia returning un-armoured and with a completely new move set. The game is based mostly on the original PlayStation version, but  is a 2D versus fighting game, instead of 3D, drawn in super-deformed graphics. [33] Eiji appeared as a secret guest character in the Sega Saturn game D-Xhird, released by Takara in 1997. Rachael is a character in the third installment of the Battle Arena Toshinden video game series. Gaia is forced to flee into hiding while leaving Eiji no closer to finding his long-lost older brother. One of the first fighters I ever got addicted to was Battle Arena Toshinden on Game Boy, which is also a Takara game. Battle Arena Toshinden gameplay screenshot DOSGames.com Review: Rating: 4 Battle Arena Toshinden is a well-known Playstation 1 3D fighting game. "[13] Their review of the later U.S. release was also generally positive; they praised the graphics, stage design, playability, and dynamic camera, but criticized the game for being simplistic and easy, remarking that "This game relies more on flash than fighting." Though they assessed the game as good overall, they advised gamers to instead hold out for the PlayStation port of Tekken, which they felt to be far superior in every respect. Takara (Japan, PS1)SCEA (North America, PS1)SCEE (Europe, PS1)Tamsoft (PSP, PS3, PSVita)Playmates Interactive Entertainment, Inc. (MS-DOS) Was succeeded in spirit by Soul Edge and other games of the first time Arena. Toshinden series in the US under the name of Toshinden Kids but was canceled battle arena toshinden game boy moves the directional... An excellent game Boy, which is also a Takara game https: //battlearenatoshinden.fandom.com/wiki/Battle_Arena_Toshinden oldid=7217! 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